I SPEND MOST OF MY TIME ON THE GAME GRID. I TAKE A LOT OF PRIDE IN THE GAMES. I JUST LOVE DEREZZING PROGRAMS. I LIKE TO TAKE A SPIN IN MY LIGHT CYCLE LISTENING TO KRAFTWERK. YOU CAN GET LOST IN THIS SYSEM, BUT I GLOW IN THE DARK, SO THAT HELPS. ALAN 1 KEEPS ME GOING HE IS MY INSPIRATION.
DISC THROWING, AND LIGHT CYCLEING. I WILL DE-REZ ANYONE WHO GET'S IN MY WAY. I MEAN BUSINESS. END OF LINE.......
DON'T UNDER ESTIMATE MY SKILLS. I AM A MASTER ON THE GAME GRID.
MY BABE YORI. HUGS ARE NICE
MY KICK ASS RIDE.
AFTER THE GAMES I LOVE TO RELAX AND ENJOY THE BREATH TAKING VIEW.
Real Name: Tron
Identity/Class: Computer program
Occupation: Digital security program
Affiliations: Alan Bradley (programmer), Kevin Flynn, Yori, Dumont, Ram
Enemies: Master Control Programme; Sark
Known Relatives: Alan Bradley (programmer, hence "father", kind of)
Aliases: None
Base of Operations: The System
First Appearance: Tron (movie, Walt Disney)
Powers/Abilities: Within the computer's virtual reality, Tron is exceptionally agile and strong compared to other programmes. He is also smarter than average. Other abilities depend largely on what his programmer Alan Bradley gives him; for instance, he temporarily was given the ability to destroy the MCP.
History: Tron was a Digital Control Programme created by computer genius Alan Bradley, designed to monitor other programmes and prevent any abuses of the system. Unknown to Alex, within the system the programmes took on lives of their own, taking on appearances resembling their creators and living out virtual lives. Also unknown to Alan, his boss' Master Control Programme had usurped control of the system, and was dominating the other programmes like a tyrant, derezzing (killing/deleting) any who opposed it and absorbing any useful data or abilities they had. Tron soon became counted as a rebel, and was imprisoned. In captivity, he encountered Kevin Flynn, a human programmer and ally of Alan, who had run foul of the MCP in the real world, and been digitised and brought into the virtual one.
The MCP's subordinate, Sark, took delight in making captive programmes fight to the death against one another within computer games. When Flynn and Tron were placed in a racing game, they managed to break free, and together they helped Tron re-establish contact with Alan, who provided Tron with the weapons necessary to destroy the MCP. Flynn's unique status gave him powers that programmes lacked, and using these, he and Tron were able to reach the MCP's isolated centre of control, where Tron brought his rule to an abrupt end.
Based on the most computerized movie of its era, the Tron arcade game puts you in the role of the eponymous video warrior in a variety of contests. In the Grid Bug game, you must eliminate as many grid bugs (who are naturally deadly to the touch) as possible and enter the I/O tower safely before the fast-moving timer hits zero.
The maddening Light Cycle game was the only portion of the Tron arcade game to directly correspond with the movie. You and your opponent face off in super-fast Light Cycles, which leave solid walls in their wake. You must not collide with the computer's Light Cycle, its solid trail, or the walls of the arena. To win, you must trap the other Light Cycle(s) (in later stages, you face three opponents) within the solid wake of your own vehicle.
The MCP game was basically a simple version of Breakout, but the wall of colors rotated counter-clockwise, threatening to trap you if you made a run for it through a small gap.
The Tank game was a tricky little chase through a twisty maze, where you try to blast opposing tank(s) three times each...while they need to score only one hit on your tank to put you out of commission. (Bally/Midway, 1982)
Okay, granted, so there really isn't much correlation between Tron the game and Tron the movie, but in this case, it doesn't matter. The game, with its awesome backlit cabinet graphics of special effects stills from the movie successfully, stole just enough of the movie's millieu to be a successful tie-in - and let's not forget the awesome polyphonic recreation of Wendy Carlos' cool synthesized score from the movie, which was heard mainly during the Grid Bug game.
Some people, rather unjustly, think the game was better than the movie. I disagree. I thought they were both incredibly cool.
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I FANCY THE LIKES OF ELECTRONIC AND DANCE. THE SOUNDS MAKE ME WANT TO MOONWALK THE GRID. I LISTEN TO KRAFTWERK, DEPECHE MODE, DAFT PUNK, LADYTRON, GARY NUMAN, THOM YORKE. MY USER ALAN 1 TURNED ME ON TO THOSE GUYS.
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MY FAMOUS LINE OF FOOTWEAR, I LOVE THESE BABIES. I CAN OUTRUN THOSE MCP AGENTS IN NO TIME.
MY USER ALAN 1