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TAPPER

Catch A Mug Full Of Fun!

About Me

The Budweiser-Themed Tapper Arcade Game was created and released by Bally/Midway in 1983. Originally it was intended only as an arcade game for bars, promoting Budweiser Beer. The game was popular and began showing up in arcades all over the US. Soon children were dropping quarters into the machines and running virtual bars everywhere. Parents were not enthused. To avoid legal matters and loss of popularity, the game was converted into RootBeer Tapper and released in 1984. More details below...
DESCRIPTION You, the player, are a bartender serving Budweiser beer to patrons. You must serve everyone a beer before they work their way up to the kegs. You must also grab empty mugs before they slide off the end of the bar. Failing to do so will result in a loss of a life. You must be careful to fill and fling the proper amount of mugs down the bar, if you over do it, the mugs will fall and smash, also leading to a loss of a life. If any customers reach the player's end of the bar, they grab the bartender and toss him out the far end of the bar, this too will cost the player a life. In order to complete a level, the player must clear the entire bar of customers. Once this is done, the player is presented with a short skit in which the bartender draws a drink for himself, drinks it, then tosses the empty mug into the air with assorted, usually comical, results. There are a total of 13 levels consisting of 4 different boards or phases. These include a Saloon, a Sports Bar, A Punk Bar, and an Alien Bar. After completing all 13 levels, the player starts at the 1st(Saloon)again, which is more difficult than the first time through.
LEVEL CHARACTERS
SCORING SYSTEM
TIPS Periodically, customers will leave tips on the bar for the player. These tips are left at varying places, but usually near the opposite side of the bar. By collecting the tip, the player earns extra points and initiates "entertainment" for that level (dancing girls on the saloon level, cheerleaders on the sports level, rocker chicks on the punk level, and alien babes on the alien level). While the entertainment is active, some of the customers will be distracted and stop advancing towards the player, in your favor, however they will also stop catching mugs.
BONUS ROUND
With your bartender's back turned, the masked villain shakes up five of the six cans in the center. He then bangs the table and the cans start moving around. If you focus on your can you should be able to figure out where it winds up, but with one little distraction, you will lose track of the can. The cans get faster until level 9, when you really need to pay close attention. If you win, you get A This Bud's For You, if you lose, the can fizzes up in the Bartender's face.
ROOTBEER TAPPER
In 1984, RootBeer Tapper was introduced. It was developed because the original version was construed as advertising alcohol to minors (since many of the games appeared in video game arcades). RootBeer Tapper is almost identical to the Budweiser version, except the player is a soda jerk serving non-alcoholic root beer. Many Budweiser Tapper machines were converted into RootBeer Tapper machines.
CLICK THE PIC TO PLAY!!
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YOU MUST HAVE THE LATEST VERSION OF SHOCKWAVE IN ORDER TO PLAY THIS GAME
***If that one isn't compatible with your setup, here's a knockoff version of the game. Check it out...
http://www.freewebarcade.com/game/beer-tapper/

My Interests



Around 3300 uprights (cabinets) and 300 cocktail models have been produced.

The first 100 or so Tappers released have colored side art

Did You Know?
-The Bartender in Tapper goes by the name "SAM"

-Digitized belches were recorded for the game, but never used.

-The programming and art style are almost identical to a later game called Timber and another called Domino Man. All three were designed and programmed by the same team at Marvin Glass and Associates. Members of this team later created Golden Tee Golf after leaving MGA.

-In the late 1990s, a couple of boards made by SEGA featuring the Suntory logo were discovered. Sega denies they ever produced the board and it is not listed in any of their databases. The Suntory Tapper board is a complete re-engineering of the MCR/III hardware. Suntory is a defunct brand of Japanese beer.

-There was a version of this game licensed to Budweiser, which had Budweiser's logo on the backdrop.

-The Bartender (Player)in this game is based on an employee of the game's designer (Marvin Glass) named Mike Ferris who had the same bald head, glasses and mustache, and always wore a red T-shirt.

-The game featured some "product placement" during the bonus round, like the Mountain Dew Logo for example.

-The music on the punk bar boards was inspired by DEVO's song "Working In The Coal Mine"

-Tapper was play tested in a Chicago area Streetbar called "The Snuggery" and received much positive feedback from the bar's patrons.

-Easter Egg: In the attract mode, wait until the word Tapper is filling up with beer. Hold down the joystick, both taps, and the player 1 and 2 buttons. You will then see the names of the game designers.


Consoles: -Colecovision(1983)
-Atari 2600 (1983)
-Atari XEGS
-Sony Playstion (1997, "Arcade's Greatest Hits - The Midway Collection 2")
-Nintendo 64 (2000, "Midway's Greatest Arcade Hits Volume I")
-Sony PlayStation 2 (2003, "Midway Arcade Treasure")
-Nintendo GameCube (2003, "Midway Arcade Treasure")
-Microsoft XBOX (2003, "Midway Arcade Treasure")
Computers: -PC[Booter] (1983)
-Commodore C64 (1984)
-Sinclair ZX Spectrum (1985)
-Atari 800
-Apple II
-Amstrad CPC (1987, "Tapper - Official Arcade Game")
-PC[Ms Windows, CD-ROM] (1997, Arcade's Greatest Hits - The Midway Collection 2")
-PC [MS Windows, CD-ROM] (2004, "Midway Arcade Treasure")

I'd like to meet:

Anyone who likes, has played, or may be interested in any version of the video game "Tapper". Arcade Game Enthusiasts, Gamers, 80's Freaks, Bartenders, Bar Goers, Beer Lovers, Root Beer Lovers, Any Beverage Lovers, Budweiser Enthusiasts, or People Looking For A Fun Myspace Friend! You've Come To The Right Place!

Music:

"Oh Susanna" played over and over and over again!

Heroes:

-Designed and Programmed By: Steve Meyer
-Graphics by: Scott Morrison
-Sounds by: Rick Hicaro
-Support by: Elaine Ditton