Composer and sound designer for video games (jeux video), film and television.
Nominated at G.A.N.G awards 2005 as best sound design for Splinter cell Pandora tomorrow.
Nominated at G.A.N.G awards 2007 as best sound design for Splinter cell Double agent and Ghost recon advanced warfighter.
Nominated at BAFTA 2006 as best sound design for Ghost recon advanced warfighter.
Award of best action trailer 2006 at GT'tv awards.
Big Wheels studio website
Achieved video games sound design
Haze trailer and Casual games trailer for UbiDays 2006
Splinter cell pandora tomorrow and Double agent
Ghost recon advanced warfighter 1 and 2, Ghost recon 2, Ghost recon jungle storm's cinecut
Dark Messiah
Brothers in arms weapons sfx
Heroes of Might and Magic 5, Heroes 5 Hammers of fate
Redsteel
HotPxl
Rayman and the Raving Rabbids DS
Haze and Casual games trailers for UbiDays 2007
Conflict zone cinecut
Taxi 3
Bear in the big blue house
Largo Winch
Pod 2, F1 racing intro and outro
Dinosaur, Donald qouak's attack, Donald PK
Ubisoft E3 Trailers 2005 and 2006 line up
Adibou, Adiboud'chou, Adi, Alexander the great
Atlantis 2, Le gardien des tenebres, Pod 2, Conflict zone, Alexander the great cinecut, Silent hunter 3 intro, Taxi 3, Pacific fighters intro...
Co production of several House titles with Claude Monnet (Chocolatine, Monica Nogueira, Fred Devanlay, Nathan Hawks)...Recording and mixing of Martin Solveig albums.
Great thanks to Criss Velasco, Sascha Dikiciyan and Tom Salta to improve my sound design with their music.
Post-production, mixing 5.1, voices recording, casting, localization
Résident sound engineer : Pascal Garnon and Eric Donnart
Press links
gamersreports.com
jeuxvideopc.com
thegamefeed.com
live360.fr
cinextenso.com