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Sonic Mayhem

Prototype music is DONE!!!

About Me


Sascha Dikiciyan is one of the most sought-after composers in the video game industry today. A native of Germany, Sascha grew up playing piano and drums. In 1993, he moved to Los Angeles, where he studied at Hollywood’s famous Musicians Institute as well as UCLA’s prestigious School of Music.
Sascha’s interest in video games began in the early 80s, compelling him to independently produce and release “Methods of Destruction,” the first-ever audio add-on for the original Quake in 1996. His innovative work soon captured the interest of id software, who recruited him to compose original music for Quake II. He soon became one of the leading progressive voices in game music, scoring titles like James Bond: Tomorrow never dies and Quake 3 Arena among others.
In 2005, Sascha teamed up with the award-winning composer and guitarist Cris Velasco, composer for such games as God of War I & II and Marvel Ultimate Alliance. The pair quickly became known for their ground-breaking hybrid style, combining orchestral scores with Electronic/Industrial beats. Together, the two have collaborated on more than a dozen game titles including Dark Messiah, Splinter Cell 4, Beowulf, Haze and Hellgate: London.
Sascha’s skill for creating unique sounds resulted in the creation of his first sample CD, “Noize Loops,” which won a Future Music Platinum Award. Keyboard magazine noted, “Not since Sounds Good’s Methods of Mayhem sample CD have we encountered a collection with so much edge and attitude.”
When not composing for games, Sascha produces dance music under the pseudonym “Toksin.” Considered to be one of the top remixing artists in the world, Toksin won BPM Magazine’s Remix contest with his original re-production of BT’s anthem, “Communicate.” The original track “Digital Divine” was released in February 2006 on Distinctive Records’ long-standing electronic compilation series, Y4K featuring Nubreed. 2008 will finally see the release of Toksin’s long-awaited EP, created to break the barriers between Rock, Breakbeat, and Drum ’n’ Bass.
Sascha currently resides in the Los Angeles area, and is represented by Four Bars Intertainment.
Credits:
Videogames
- Unannounced EA title
- The Agency (Co-composers with Tom Salta)
- DC vs Mortal Combat (Co-composers)
- Prototype
- Haze (Co-composers)
- Beowulf
- Jericho
- Dark Messiah: Elements
- Starcraft 2 Trailer music
- John Woo's Stranglehold (co-composers)
- Hellgate: London
- TMNT
- God of War 2
- Dark Messiah
- Spyhunter feat. The Rock
- Battlezone PSP
- Stuntman 2
- Splinter Cell 4: Double Agent
- Marvel Ultimate Alliance
- Quake 2
- Quake 3 Arena
- Quake 2 Mission packs
- Quake 3 Team Arena
- James Bond Tomorrow never dies
- Unreal Tournament (Sound design)
- Terminator: Rise of the Machines
- Wild 9
Sample CDs (Sound design)
- Noize Loops
- Noize Loops: Toxic Textures
- Noize Loops: REX Files
For more info goto: http://www.noizeloops.com
Sonic Mayhem Facts:
- A general misconception is that Sonic Mayhem is a band. Its not. Never was. After working on the Quake series, people just assumed it must be a band. We are in fact *yawn* a production company.
- But, I did play some of the Quake 3 track live with friends at the E3 show in 2000.
- People still ask how we got that Quake gig. Short story, I was hanging out in IRC, people where already talking about q2 and some were wondering if NIN would return. Righ after I emailed id and 2 weeks later after doing 2 demos we got the call that we have the gig.
- Originally Quake 2 was supposed to have a more cinematic score ala Terminator, big industial sounds and orchestra. Id decided they wanted to go the rock route.
- Two of our upcoming scores (Haze and Beowulf) were recorded at Skywalker Ranch. Amazing place, amazing people, even better sound.
BeoWulf Trailer

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Haze Trailer

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Hellgate Intro Cinematic

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Starcraft 2 Trailer

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My Interests

Music:

Member Since: 2/12/2006
Band Website: sonicmayhem.com
Band Members: Sascha Dikiciyan
Type of Label: Major

My Blog

Prototype recording session at Skywalker Ranch

Hey folks,Just a quick update. We will be travelling to Skywalker Ranch this weekend to record our score for Prototype. Its always exciting to go back to the amazing ranch. I will follow up with pics ...
Posted by Sonic Mayhem on Thu, 01 May 2008 01:28:00 PST

Hellgate: London Soundtrack now available on Itunes!!

Hey Guys,Finally our Hellgate: London Soundtrack now available on Itunes!! We like to get all the support we can so please pickup a copy and then leave a review!!We are in the middle of music for Prot...
Posted by Sonic Mayhem on Sat, 19 Apr 2008 11:13:00 PST

Music4games.net In the studio interview

Hey Guys,Music 4 games.net put up my interview for their "in the studio with" series. Please check it out when you have a min!In the Studio with Sascha DikiciyanCurrently working on 3 major projects! ...
Posted by Sonic Mayhem on Mon, 07 Apr 2008 10:45:00 PST

Hellgate:London Soundtrack available now!

3/22/08Hellgate:London soundtrack is now available over at Amazon.com. Itunes will follow in a few weeks (they just love to be difficult). So please show some love and purchase our score! Happy Easter...
Posted by Sonic Mayhem on Sat, 22 Mar 2008 03:34:00 PST

New Website Launch!!

Hey Folks,We've officially launched our brand-new site. Check it out:Sonic Mayhem WebsiteEnjoy and Happy holidays!
Posted by Sonic Mayhem on Mon, 17 Dec 2007 10:26:00 PST

Next up: Beowulf

Hellgate was just released and there's already our next big score waiting. beowulf. Let me just tell you that the games looks amazing and ubisoft really pulled it off to not letthe game be your typica...
Posted by Sonic Mayhem on Thu, 08 Nov 2007 06:40:00 PST

HELLGATE released today!! CE Soundtrack track names!

Well Happy Halloween to all of ya...Finally, Hellgate is officially released as of today. The CE comes with a soundtrack which includes tracks from the game. As a bonus, we wrote all new segways for t...
Posted by Sonic Mayhem on Thu, 01 Nov 2007 06:56:00 PST

Hellgate: London Press Release

MEDIA RELEASE HELLGATE: LONDON FEATURES ORIGINAL SOUNDTRACK COMPOSED BY CRIS VELASCO and SASCHA DIKICIYAN   Acclaimed Video Game Composers Provide Dramatic Fantasy / Sci-Fi Score for Ne...
Posted by Sonic Mayhem on Mon, 01 Oct 2007 11:26:00 PST

Hellgate Score finally finished!!

Well after almost 2 years of working on Hellgate (well not really all the time) i just submitted the golden master for the soundtrack. Turned out very nice i have to say. For the soundtrack we wrote s...
Posted by Sonic Mayhem on Sat, 01 Sep 2007 11:36:00 PST

Beowulf Music is finished!

Well with Cris already gone on vacation, im proud to say that we finished our score for the video game "Beowulf", based on the movie by Robert Zemeckis!!Many thanks go out to Ubisoft, especially Manu ...
Posted by Sonic Mayhem on Mon, 13 Aug 2007 10:17:00 PST