~Girl,scoot and X-game.... ~
~MATRIX ONLY!!!~
~Gempak,Utopia,Dragon Ball,scooterama N..........~
.. language=JavaScript1.2 -- --.r{}var message='TRY 2 BE THE ONE 4 U!'; var messagecolor='65C743'//Enter number of seconds for message to display (0=perpetual) var dismissafter=0///no need to edit below///////// var amount=5,ypos=0,xpos=0,Ay=0,Ax=0,By=0,Bx=0,Cy=0,Cx=0,Dy=0,Dx =0,Ey=0,Ex=0; if (document.layers){ for (i = 0; i amount; i++) {document.write(' '+message+' ')} window.captureEvents(Event.MOUSEMOVE); function nsmouse(evnt){xpos = evnt.pageX;ypos = evnt.pageY;makefollow()} } else if (document.all){ document.write(" "); document.write(" "); for (i = 0; i amount; i++) {document.write(' '+message+' ')} document.write(" "); document.write(" "); function iemouse(){ypos = document.body.scrollTop + event.y;xpos = document.body.scrollLeft + event.x;makefollow()} } function makefollow(){ if (document.layers){ document.layers["ns0"].top=ay;document.layers["ns0"].left=ax ; document.layers["ns1"].top=by;document.layers["ns1"].left=bx ; document.layers["ns2"].top=cy;document.layers["ns2"].left=cx ; document.layers["ns3"].top=Dy;document.layers["ns3"].left=Dx ; document.layers["ns4"].top=Ey;document.layers["ns4"].left=Ex ; } else if (document.all){ outer.all.inner.all[0].style.pixelTop=ay;outer.all.inner.all [0].style.pixelLeft=ax; outer.all.inner.all[1].style.pixelTop=by;outer.all.inner.all [1].style.pixelLeft=bx; outer.all.inner.all[2].style.pixelTop=cy;outer.all.inner.all [2].style.pixelLeft=cx; outer.all.inner.all[3].style.pixelTop=Dy;outer.all.inner.all [3].style.pixelLeft=Dx; outer.all.inner.all[4].style.pixelTop=Ey;outer.all.inner.all [4].style.pixelLeft=Ex; } } function move(){ if (dismissafter!=0) setTimeout("hidetrail()",dismissafter*1000)if (document.layers){window.. nsmouse} else if (document.all){window.document.. iemouse} ey = Math.round(Ey+=((ypos+20)-Ey)*2/2);ex = Math.round(Ex+=((xpos+20)-Ex)*2/2); dy = Math.round(Dy+=(ey - Dy)*2/4);dx = Math.round(Dx+=(ex - Dx)*2/4); cy = Math.round(Cy+=(dy - Cy)*2/6);cx = Math.round(Cx+=(dx - Cx)*2/6); by = Math.round(By+=(cy - By)*2/8);bx = Math.round(Bx+=(cx - Bx)*2/8); ay = Math.round(Ay+= (by - Ay)*2/10);ax = Math.round(Ax+= (bx - Ax)*2/10); makefollow(); jumpstart=setTimeout('move()',10); }function hidetrail(){ if (document.all){ for (i2=0;i2