"The jigsaw piece that I cut from my subjects was only ever meant to be a symbol that that subject was missing something. A vital piece of the human puzzle, the survival instinct." Dr. Gordon, this is your wake-up call. Everyday of your working life you have given people the news that they're gonna die soon. Now "you" will be the cause of death. Your aim in this game is to kill Adam. You have until six on the clock to do it. There's a man in the room with you. When there's that much poison in your blood, the only thing left to do - is shoot yourself. There are ways to win this, hidden all around you. Just remember, X marks the spot for the treasure. If you do not kill Adam by six, then Alison and Diana will die, Dr. Gordon... and I'll leave you in this room to rot. Let the game begin. Rise and shine, Adam. You're probably wondering where you are. I'll tell you where you might be. You might be in the room that you die in. Up until now, you've simply sat in the shadows watching others live out their lives. But what do voyeurs see when they look into the mirror? Now I see you as a strange mix of someone angry, yet apathetic. But mostly just pathetic. So are you going to watch yourself die here today, Adam, or do something about it? Hello, Mr. Hindle. Or as they called you around the hospital: Zepp. I want you to make a choice. There's a slow-acting poison coursing through your system, which only I have the antidote for. Will you murder a mother and her child to save yourself? Listen carefully, if you will. There are rules. Hello Amanda. You don't know me, but I know you. I want to play a game. Here's what happens if you lose. The device you are wearing is hooked into your upper and lower jaw. When the timer in the back goes off, your mouth will be permanently ripped open. Think of it like a reverse bear trap. Here, I'll show you. There is only one key to open the device. It's in the stomach of your dead cellmate. Look around Amanda. Know that I'm not lying. Better hurry up. Live or die, make your choice. Hello, Xavier, I want to play a game. It's similar to the game you play as a drug dealer, the game of giving hope to the desperate. I think we can agree that your situation is desperate, so I'm going to offer you hope. By entering this room, you have started a timer on the door in front of you. When the timer runs out the door will be locked forever, locking away the antidote inside it. If you want to find the key, you will have to crawl through the same squalor that your customers have. I'll give you one hint where to find it... it will be like finding a needle in a haystack. Greetings... and welcome. I trust that you are all wondering where you are. I can assure you that while your location is not important, what these walls offer for your IS important... salvation, if you earn it. 3 hours from now the door to this house will open. Unfortunately, you only have 2 hours to live. Right now, you are breathing in a deadly nerve agent. You've been breathing it since you've arrived here. Those of you familiar with the Tokyo subway attacks will know its devastating effects on the human body. The only way to overcome it and walk out that door is to find an antidote. Several are hidden around this house. One is inside the safe in front of you. You all posess the combination to the safe. Think hard... the numbers are in the back of your mind. The clue to their order can be found "over the rainbow". Once you realize what you all have in common, you will gain a better understanding of why you're here. X marks the spot for that clue, so look carefully. Let the game begin.