This is the myspace for a new Unreal Tournament Mod/SDK (Software Development Kit) that adds many new features to the Unreal-Engine 1 such as Lensflares, Emitters, Post Processing, Shaders and so on. The pack arose from the extensions that were made for the crashed Total Conversion Lost Secrets of Na Pali and is now used as development/tool pack for Unreal Tournament. It's 100 % free and made for YOU - the community, for all who don't have given up Unreal Engine 1 !
Developers: Stephan "Shadow" Nagel & Johannes "moonangel" Becker
Current Version : Demo (Beta) v 1.01
Progress/Release:
Demo (Beta) - Released, 17.10. 2007 (Progress: 100 % )
Final - TBD, coming January 2008 (Progress: 67 % )
Graphical
- Projective Textures and advanced Decals
- Tree/Grass Generator
- Software Shader Effects (simulated shaders used on Weapons, Creatures, Models, Items and so on
- complex and powerful Particle System
- Dynamic Weather Simulation System (Rain, Snow, Wind, Storm, Lightning/Thunder)
- Advanced Zone Interaction and Effects (see also: Post Processing)
- Completely new Mesh System (Unreal Engine 2.x like Static Meshes in Unreal Engine 1)
- Software Post Processing FX
- Advanced HUD Overlays and Procedures
ShaderCoronas (fully dynamic Coronas)
Lensflare Support
Motion Blur (local/classwise)
Zone Post Processing
Light Bloom (local/classwise)
- Hardware Post Processing FX
- Light Bloom (Fullscene)
Motion Blur (Fullscene)
Radial Blur (Fullscene)
Depth-Of-Field (Fullscene)
Gameplay
- Enhanced AI
- Support for external AI Scripts
- tons of new gameplay, cutscene and trigger classes
- Role-Playing-System
- Day/Night Change Support
- Footstep Sounds/Material Events - Class-property altering Functions/Classes (special Classes used to alter Brightness, or Size, Physics dynamicly)
Physics
- Enhanced Collision
- Revolution Support (Orbital Movement)
- Enhanced Rotation Procedures
- Enhanced Interpolation
- Physical Joints (Connection/Interaction between Objects)
- Physical Hinges (Connection/Interaction between Objects)
- Ball Physics (Concrete Physics Type)
- Swing Physics (Concrete Physics Type)
- over 50 real physical functions, especially forces
- Vehicle Support
-
Flying Vehicles
Hovering Vehicles
Wheeled Vehicles
up to max. 8-wheeled Vehicles
- Track-laying Vehicles
Sound
- Support for MP3 Files
- Support for OGG Files
- Footstep Sounds/Material Events
- enhanced Sound related AI behavior (Enhanced AI)
Misc/Documentation
- Preferences Menu (tweak and change the new features)
- ~ 20 Tutorial Maps (maps used for tutorials)
- ~ 15 Tech Demos (auto initiating maps showing new stuff as a movie)
- ~ 15 Test Maps
- Huge amount of tutorials, descriptions and help files
- several Mutators that auto-replaces old content with revamped one
- own OpenGL Renderer to provide the hardcoded features
- Content/UScript Source
NOTE: This is not (!) the complete feature list, they're 1. to many features to be listed here and 2. features listed may vary from features in the final version
Random Image Galleries
Pictures from the Demo Version:
Pictures from the Final Version (coming soon...) :
Downloads UT99 Extension Pack v1.01 (Demo Version) 3.2 MB
Mirrors (Filefront):
UT99 Extension Pack v1.01 (Demo Version) 3.2 MB Archive Version
UT99 Extension Pack v1.01 (Demo Version) 3.2 MB UMOD/Setup Version
Wallpaper:
Resolutions: 1024 x 768 | 1600 x 1200
Linkage
Official Banners: