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Queens Of The Pwn Age

qotpa

About Me


WELCOME ONE AND ALL TO QUEENS OF THE PWN AGE ISSUE 26! This week in the spirit of the war oriented games we are reviewing and as one last celebration of Kenny getting one year older the QOTPA had a mass trip to fulfil one of Kenny's most frequent wet dreams: Shooting a bow just like Link!...
Or perhaps unlike Link, seeing as Link is quite good at it and we were close enough to the targets to have chucked rocks at them, possibly with more effect and definatly quikcer! But it still rocked! And so here we are back at QoTpA headquarters using our newly found skills at archery to get our reviews right on the mark and let you wonderful people know exactly what we think of what's going on in the gaming world! so without further ado, let introduce your favourite Queens! (Much better than that Elizabeth and Victoria nonsense)
KENNY
Trait: Incredibly sore loser
Accuracy: Varies from ridiculously lucky to dangerously inaccurate
Brusing on bow arm: None!
SEAN
Trait: Remarkably sore winner!
Accuracy: Would be better if they just let him put the sniper scope on the bow!
Bruising on Bow arm: Crippling :(
READY, AIM, FIRE!!!!
I’ve been delaying this for as long as possible. It’s not that I don’t like the game (cause I do, sort of) but there are genuinely many more games out there that I’d rather play and review. Also, I know that my popularity will skydive amongst some of the Xbox faithful when my opinions (correct as they may be) are aired to you lovely folk. So it is with an air of trepidation that I type out a review for everyone’s favourite Xbox exclusive – oh no wait it’s out on the PC and it’s much better for it 3rd person sausage-fest that is Epics Gears of War. So if you are a deranged fanboy (and believe me you know who I’m talking about) then stop reading this review and simply post your random hate-filled e-mails of ignorance to anyone but me (possibly your Mum instead, then she can see exactly the kind of language you use when your on XBL). However, if you fancy actually hearing out someone’s opinion on this game, then read on and be enlightened.
Gears of War is a 3rd person strategic shooter on the Xbox 360 and PC aimed at manly men and even manlier women. The player takes on the role of Marcus Fenix, a man to whom Irony is the best way to get creases out of clothes and regularly dines on a breakfast of egg yolks and steroids. He is part of COG, a military organisation whose sole purpose is to fight a vast alien army known as the Locust Horde. He does this alongside his team known as Delta Squad, a team made up of equally lumpen brick shithouses. And then the warning bells hit you; Muscle-bound, one-liner chewing dim-witted lead, pale and scaly alien threat, team of equally lethal expendable troops including token black and ethnic minority characters? Well fuck me sideways if this isn’t the next game in the Unreal saga. It doesn’t help that this game is based exclusively on the Unreal engine; the game looks so alike in appearance to Unreal that it might as well be titled Unreal Tournament: The One where we rope in the Xbox Fanboys. It’s like the devs at Epic HQ wanted to test the new engine so that Unreal III turned out as awesome as possible and then realised that because Halo had eventually decided just to imitate itself ad infinitum that the Xbox fanbase would happily latch onto the next macho icon to come round the corner.
So, you control Marcus in the third person, and the first thing you notice is how heavy he feels. Now this is good, as it gives the game a chunky, realistic effect, which works brilliantly with the gameplay. Your not meant to zip around like some demented Quake player, you’re meant to consider your moves tactically and move from cover to cover in order to best eliminate the enemy. This is the intended effect, but the Xbox controller seems a bit uneasy with the whole concept. The controls sometimes seem a bit unwieldy and overcomplicated when compared to most 3rd person shooters. I myself never noticed this until I got the PC version, and realised how easy the mouse/keyboard combo felt. And this is one of the games major flaws; in its insistence that it knows what control system is best. Throughout the PC version, the tutorials and book refer to the Xbox controller despite its retarded nature when compared to a humble mouse. It’s like Epic are trying to appease Xbox owners by going “Yeah, we know we said the game was exclusively Xbox and then we ported it to PC behind your backs, but don’t worry, we’re going to annoy the shit outta the PC players by constantly reminding them that this was originally an Xbox game!!! Lolz!” It’s just lazy programming to assume that PC users will use Xbox peripherals because the PCs slower, dumber brother the Xbox does.
Next thing you notice is the gun combat, which for all intents and purposes is well structured and fun if a bit repetitive. All the guns feel dangerous which Epic are experts at programming (any company that can invent the Flak-cannon knows how to construct gun porn) and when an enemy is taken down you’re filled with a warm feeling of satisfaction. Its not always the case though, as many enemies you can blast over and over and just won’t go down; instead the player has to incapacitateL then run up and finish them off close combat style. Now I don’t understand this but I do understand why Epic put it in. You see Marcus’ main weapon has a huge chainsaw bayonet (which has been referred to as Iconic by pre-pubescent males, but in real life is just a rip-off of most weapons from the entire Warhammer 40,000 series) and the guys at Epic obviously WANT you to use it. So instead of having it as a possible mode of attack (y’know, like what Bayonets actually are) they decided we would want to get up close and personal in every situation. Now this if fine, except in those situations where you’re surrounded and you cannot get in range of any of the foes because of his team-mates. This leads to infuriating meat grinder moments, where fallen enemies keep getting back up and you expend way too much ammo on way too few enemies.
The enemies you fight in the game are of course the dreaded Locust Horde, a mammoth army of mutated monsters out to kill humanity for some poorly explained (or not at all) reason and generally exist just to make your life miserable. Now while 80% of them are your bog-standard humanoid Necris wannabes, some of the larger monsters are genuinely fantastic looking. Huge insectoid monstrosities with fangs the length of cars, Huge ogre like bastards that can smash through walls (in one of the games more memorable sections, mainly because it breaks away from the hide/shoot man till he dies/hide structure of the rest of the game) and flying creepy beasties that can strip the flesh from your bones in seconds all add up to some very memorable moments in the game. However, some sections fail miserably, like the night time vehicle section where you and your squad race in a huge vehicle to escape the horde. Some poor camera angles and dodgy vehicle controls makes this section irritating instead of memorable and feels a bit taped on. Also, the whole final stretch on a speeding train and the final boss fight feel incredibly under-whelming when compared to the rest of the game. You can essentially hide your way through the whole section (except one section where you fight the big ogre bastard again, but then slips into its usual routine afterward) and feels a bit rubbish and unsatisfactory, especially when coupled with an ending that could kindly be described as teasing and unkindly as about as epic as Pathfinder (that film was an abortion).
In its favour, GOW features a very fun and very competent co-op mode, where yo and a friend can blast your way through the campaign together, sometime actually splitting up to fight different enemies and discover different paths. However this is does lead to another bout of random retardation from both the Xbox and PC versions. The Xbox features a local split-screen mode (which myself and QOTPA Techie Stu played through) which is immense fun and utterly enjoyable, but the internet-based coop requires use of the Live system. Now everyone knows my opinions on Xbox Live (why pay for something when both Nintendo and Sony offer similar, and equally good systems for free) but apparently Bill Gates doesn’t have enough money to wipe his overpriced arse on and decided that PC gamers want to pay to play online also. The answer is No. The Live system, on PC’s is retarded and just puts me right off online modes with GOW. The fact that I had to set up a live ID to simply play the fucking game is ridiculous. And what happens if the Live server goes down? I can’t even play the single player because the system cannot retrieve my ID or saves? Well fuck that!
I should mention the graphics, which are awesome if a little bland. The PC version benefits from a higher refresh rate and anti-Aliasing hardware, but the game is very much a brown/blue game. In their bid for realism, Epic decided that the game should be filtered through a Urine Lens (y’know, everything slightly yellowed) and features many wondrous brown and blue environments. Also, what the hell is the new generation of HD games obsession with unnatural light reflection and an overabundance of lens flare? I know current game engines just want to wank off in your face about how many effects they can chuck around, but sometimes it just gets overbearing. Reflections flare off everything regardless of material, and just give the game a sterile feel (if you want to see how to do lighting properly Epic, just take a look at the Source Engine).
As for the multiplayer components of GOW, what can I say you either like them or you don’t. It’s nowhere near as much fun as say Call of Duty 4 or Team Fortress 2 or even fellow 3rd person shooter Warhawk, and pales in comparison to the much better Unreal III which was released shortly afterward. Most people will say that I just don’t get it which I find confusing and incorrect. I love tactical multiplayer (just take a look at last weeks Metal Gear Online review), but GOW just feels a bit slow and stale when compared to other multiplayer games. A good feature of the PC multiplayer however is the marvellous level editor (based on the fantastic editor from Unreal III). This gives the PC version a certain Longevity that the console version entirely lacks, and means that it should be the preffered version despite its cousins greater advertising and brand-backing.
Now I know that Xbox gamers are desperate for an Idol or mascot of some description since Mastercheif decided to jobbie all over his fanbase and defect to the PC, but they have to learn that Microsoft don’t care. If a game makes serious dosh on the Xbox (and GOW did, grossing nearly three million units in 3 weeks) then the Microsoft Money Machine will always port it to the PC. What really stings for Xbox users is that the PC version is much better than the Xbox version, featuring more multiplayer options, better graphics and sound and an entirely new level in the campaign (which btw is the best one). But still, they grip onto GOW like it’s the beard of our lord himself (Gordon Freeman of course), and the hype for GOW2 is huge (despite the new gameplay trailer revealing that it looks EXACTLY like the first game) although the game is simply alright (it’s hardly Bioshock) as opposed to OMGMUSTPLAYNOWZ!
Now I have been very hard on Gears of War and I really need to be. Everywhere you go on the web these days seems to suggest that this is the best thing since a certain Italian plumber donned his red cap or a certain scientist first rose his crowbar in anger. It’s like the Xbox user base are looking for a replacement for Halo and are willing to throw all faith into the GOW franchise. It’s good but It’s not great. If you are looking for a fun, action-packed game and you don’t mind it being fairly samey throughout then buy the PC version. Failing that then go for the Xbox version. But don’t proclaim it as the greatest game of all time in your bid to discover a new idol since the last one buggered off to whore itself out. 7/10 for the Xbox version and 8/10 for the PC (it benefits from better graphics, simpler controls and a brilliant Level Editor). This game is good, but not the second coming it has been made out to be...
Xbox360 rating
PC Version

My Interests



Here at QOTPA HQ, we’re liberal sorta guys. We don’t mind what anyone does, so long as it doesn’t endanger, hurt or deeply insult anyone (scratch that last one, Sean is just the personification of deep insult). But we are also deep believers in freedom of speech and freedom of expression. If games companies could stop us telling you folk our honest opinions cause they didn’t like them, well then that’d be gay! However, whilst perusing the Interwebs, we fell upon this.

We have come across a link to an e-petition on the Downing Street Site (Downing Street being the British seat of Government for all you foreign types). The petition creator has said "If this Section becomes Law, it will create a 'thought crime' as described by George Orwell in the book '1984'. If enacted, it would remain lawful to own and to display publicly extreme, violent images intended to sell (advertising), to excite (video games), to entertain (gore/ horror films and again Games), to inform (TV news) and to be worshipped (crucifix). Ownership of only one category of extreme imagery would become a criminal offence meriting three years in prison; material intended to arouse sexually. That is, a state of mind of the user/ owner would become illegal. Actions and effects on others are valid reasons for the State to punish individuals. Thoughts and feelings are not.”

Essentially, the state could find reasons for arresting and clamping down on folk simply for the possibility of crime. Essentially, I own and play GTA4, I must be a potential criminal or I play Command & Conquer, I must be a potential War Criminal. The gay it is! We’re not usually into wide social or political debate, and this Bill is so deeply retarded that it will never pass. But for all those interested in showing just how deeply retarded it is, go to the site below and have a gander!

http://petitions. pm. gov. uk/extreme-images/

So, stupid, extremist, anti-gaming (and anti-expressionist) government policies = FAIL!

I'd like to meet:



Yep, QoTpA are GOING to WAR! And whilst Sean takes care of the macho man duck behind cover warfare I will be looking at a FAR MORE GRITTY AND REAL battle that is being waged BENEATH OUR VERY FEET!

Worms people..... worms.

To be honest I don't know how I overlooked this game for so long! It was the source of endless (until it ended, probably with the release of a better game.. ahem) entertainment for me, Sean, Andi and the dude that lived two doors down from me back when we were all just little nippers and I still lived with my parents.

Lets talk about worms 2. I know worms 1 is the MOST retro, and also a great deal of fun. I also know that Worms 1 had that fantastically epic theme tune that told the story of brave boggy B and spadger.. the very thought of which brings a tear to my eye. Heck when my brother got Worms 2 I clutched on to my worms 1 for quite some time before giving in to the alluring pwoer of the concrete donkey. I still remember the look in the eye of my head master back in high school when I explained to him as a reason for my abscene that "I have worms" and my little brother said "I have worms 2". It was an "I'm going to call social services" kind of look.

In worms you play as a team of, you guessed it, WORMS! The exact size of the team is, in most cases , up to you, but in the single player campaign mode your team will comprise of four worms. The aim of the game is to blow the crap out of the other team by what ever means possible. That's it. That's the whole game. Simple, but effective!

Part of the genius of worms lay in the naming of your teams. Regardless what they were called they still just looked like worms.... Well, what did you expect. A worm is a worm for chrissake! but by giving them names you could build a real attachment to the little guys, like my illustrious X-Men worms team featuring Gambit, Wolverine, Rogue, and the clumsy and often suicidal Cyclops... who I only included for the look of the thing and hated so much he often kamikazi cluster bombed himself. (Just to be clear I am talking about him cluster bombing.. not Kamikazi-ing, which was also possible, but far too honourable for Cyclops) Or alternatively you could make teams for the computer to control, giving them names like: "That bitch that said no when I asked her out", " My maths teacher", "Neds in general" and "that fucking bus driver who wouldn't believe I was young enough to get half fare"... then kill them brutally, laughing at the sweet sweet irony of the situation. Ha! They thought they were so smart. NOT SO SMART WITH A ROCKET IN YOUR FACE ARE YOU! hahahaha. That's irony right?

Accents helped a lot in making the game loveable too. Unlike in Worms where all of the worms spoke in the same, admittedly very cute, but eventually unsufferably annoying voice, Worms 2 had a wealth of accents to choose from. From soul man (who shouted "get on up" when ever he jumped") to yorkshire tykes (essentially sounded like a yorkshire accent, only squeaky) that made games a lot more entertaining. Also, in a rare twist, they had a passable Scottish accent that made we here at QOTPA feel right at home! Even more ingenious however was the ability to add your own accents to the game! And man did that game earn longevity when each rocket fired was accompained by a smarmy Kennyism, a violent Sean rant, a note of despair from the then-quite-shy Andi (that shyness dissolved with age :P ) or, because I am just that sad, a bark... from the voice file I had my dog make by poking her and seeing what noises she made. (I nearly lost a hand doing that)

But where Worms 2 and indeed ALL worms games really came into their own? The WEAPONS!

Worms 2 had a FUCK LOAD of weapons(and, as I have said before, a fuck load is the measurement of any one thing that it takes to choke a fully grown killer whale. It's not a great measurement, owing to the fact that one singular killer whale can, all by itself, be considered a fuck load, due to the unlikelyhood of a killer whale being able to comfortably consume another killer whale in a mouthful.) Some of the most famous being the Dragon punch, shamelessly stolen from street fighter (The worm even said Shoryuken when he performed it :P ) and the fire ball (or hadouken) of similar descent, the Kamikazi (A terribly un-pc move that saw your worm put on a japanese kamikazi bandana before launching himself across the map in the hope of hitting another worm into oblivion before exploding. ) The cluster bomb (a grenade that split into lots of tiny little peices of death on impact and could really fuck up a great many worms.. often your own) the rocket launcher (effected by the wind and really an art form in it's own right) the homing missle (like the rocket launcher.. but for sissies) and... maybe most famous of all, the sheep. Who was a sheep. When you let him loose he would happily bounce around the map Baaing politely, until about five seconds later when he would explode cataclysmically killing anyone near by. Ahhhh, good times.

Besides those gems, but far harder to get, there were the rare occurances of banana bombs (like cluster grenades, only more powerful and with bananas) Super sheep (Sheep that could FLY, invariably people would fail to kill anyone with them at all the first time they got them) Old ladies (sheep, but slower. they made very odd nosies) Carpet bombings (Literally carpets fell from the sky) Sean's favourite the holy hand grenade (of Monty Python fame!) and, of course, the elusive Concrete Donkey. In all the time I played worms 2 I think I saw the concrete donkey a grand total of maybe ten times. The First time I got it I had no idea what it was and squandered it killing one single worm. This end of the world item drops a massive concrete donkey, more than able to choke any number of whales, from the sky. The donkey then smashes through anything below it. Killing millions. Leaving a gaping hole where once there was a land rich with worm life. War is hell.

Worms 2 was funny, enjoyable and one of the few turn based games I could be assed with (imagine worms 2 if it WASN'T turn based. That would be insane!) It's not the most interesting game in the world and it doesn't really grip you (well you can't blame them really,they are slimy little buggers with no hands) so it's pretty much just a distraction until something new comes along. But what a distraction! I think it probably "distracted" me for upwards of 100 hours all in.

It's a six out of ten! I've not played any of the recent worms games, and they may well be very similar (I would certainly hope they are, because making them 3d would probably murder all the fun) and if they ARE very similar then hey, what the heck, it's more or less the perfect worms formula so why change it! But if you're in the market for some retro warfare featuring underground annelids then I would heartily recommend Worms 2. Buy it, play it when you ought to be doing something else, and love it for the wriggly bastard it is!

TRAILER

Some scary stuff from Origin of Siren, a game all set to do what the everyone fears the new American made Silent Hill may fail to do: Scare the shit out of people!

Music:



STREEEEEEEEEEEEEEEEEEEEESSSSSSSS

that video is there really more for the song. BoBoBo Bo BoBobobo being just an added bonus. Must confess i've not watched a great deal of that anime.. what I have watched was weird as hell :P Good name though. Anyway, yeah:

STRESS!

as I write this I am mere hours away from an English exam, and it has a politics exam hot on it's heels that will rear it's ugly political mind the morning after we post up this issue. Exams suck as, as we are probably all too aware.

I liken them to links crossbow training, guitar hero or resident evil (umbrella chronicles) ONLY A LOT LESS FUN, it's not all about being good at the subject (or game) it's really more about knowing exactly what is going to happen and having your answer already ready.(or knowing exactly where the next Aerialfoe, orange note, or red zombie is going to come from and being prepared)

As such it's not really a test of what a big brainy smart ass bastard you are. You don't get given, say, a poem or something and asked what you think it means Oooooooh no, that would be too complicated for most. Instead you have to dig through a shit load of past papers looking for the common questions just so you can prepare for them. It's like playing Double Dash to prepare for Mario Kart Wii... and if you studied mostly power slides, parakoopa and petey pirahna then you're boned. I am really hoping I've not picked the paratroopa of the english exam world.

wanna know what's weird though? here's what's really troubling me: I am going to have to write this exam with a PEN.

Why?! How much does that suck. All the way through the year I've been writing essays on my PC. In some classes i've even been handing them in electronically! Seriously... this pen idea is BEYOND THE PALE! My hands are now fine tuned to pick out orange notes and my thumbs only marketable trait anymore is to ram the space bar every so often! How on earth do you expect poor thumby here to hold a pen for a prolonged period of time!

But alas there aint no avoiding it. To my exam I must go. If I pass then it only goes to show that playing portal rather than studying is a totally acceptable thing to do. If I fail then hey, I will have more time to work on Queens of the Pwn Age :P Win win situation!

Love ya!

Kenny

Movies:


Hail and greetings to thee, oh reader of our lovely page. Hope your finding this issue to your liking and are currently in the process of wiring all your money to my bank account in thanks. If not, and you’re simply enjoying the page and plan on leaving a nice comment to let us know, well that’s fine too.
So a couple of thing to report to you lovely folk, plus we introduce our first, full-blown COMPETIION, but more on that later.
First up, EALA have finally released a gameplay trailer of the mighty Command & Conquer: Red Alert 3 and it looks literally badass. The trailer shows off the new water-based combat, some of the more outlandish ground units and one of the Soviets new super weapons which is apparently a dark-matter bomb, sucking all nearby enemies into a black hole and mashing them into a singularity. Awesome. The trailer can be viewed at Gametrailers.com.
Also, rumours abound from Rockstar North HQ in relation to the sequel to everyone’s favourite next big thing Grand Theft Auto. According to developers of the next in the series, the next chapter in the popular Crime-fest will exclusively be PS3 due to the huge amount of data in the game. Rockstar have stated in the past that they are loath to place any of their games on a multi-disc format, and would instead look into exclusively producing a double or even triple-layered BluRay disc. Although this is still just a rumour, it remains consistent with Rockstar’s past games and processes.
Now I know you folk are reading this going “Sean, you great bearded gimp, why aren’t you being funny?” Well if you want funny, go read Kenny’s section…nah, I jest, come back…please… GET THE HELL BACK HERE! Thank you.
Can I just ask, was anyone else a bit under whelmed by the new Gears of War 2 Gameplay Trailer? I mean, it looks exactly like the previous game down to the dodgy lighting and rip-offs of Unreal III Sure there’s a hell of a lot more bad guys on screen, and the new humongous monsters shown look funky, but it seems to be suffering from Rainbow Six syndrome where it looks more like an expansion rather than a whole new game! I mean, I know the Unreal engine is sexy and more developers should use it, but Epic have made two identical looking games already (The first GOW and Unreal III) and GOW2 will be the third…this smacks of laziness. That dog won’t hunt signor…
And as I mentioned at the start, look below to see our very first QOTPA COMPETITION!!!
That’s right folks, we are proud to present our very first QOTPA Competition!!! And it’s a doozy!
We have received literally a shitterload of e-mails and messages regarding our QOTPA T-Shirts and how you lot can get your greasy mits on one. Well, whilst we figure out printing costs and also set up a dedicated eBay shop for said shirts, we thought “What the Hell! We should treat the QOTPA faithful and allow them a chance to get their hands on one of our beloved pieces of orange and black robbing!!!”
So as a prize for this competition we will be giving away ONE of our shirts to you lucky people. The winner of said shirt will be able to pick between the two below designs (our 10/10 shirt and the ever popular FAIL! Shirt) and also what size of shirt they require (The shirts come in S, M, L, XL, XXL and girly skinny fit for our fairer readers). We know, it’s fairly bloody brilliant!
The 10/10 Shirt
The Fail Shirt
“So how the hell do I enter said comp?” I hear you yelling (or tying loudly). Well the competition is a tried and tested Caption Competition, with us giving you lot a screenshot from a game, and you coming up with a humorous title or subtitle for said screenshot. You don’t have to know the game; you just need to come up with the funniest caption.
“So whats the screenshot then Sean, you bearded bohemian god?” I feel you wonder. Well a small version of the screenshot is below, and a larger version can be found in our Picture Folders (inside the teasingly named Competition Folder). And I guess you’re wondering how to enter. Well simply send you caption to the QOTPA inbox in a private message (not a comment, as others will see your caption and no doubt try to steal your comedy genius). We will review all the entries privately over a period of THREE WEEKS announcing the winner in Issue 29 (9th June, for those not versed on our Monday Issue Update Cycle). We will then contact the winner to get both their preferred shirt design and size, and also the address the prize should be mailed to. Once you receive your rize, a picture of you in said shirt would be awesome, and would be used as our primary model shot for that shirt. Sexy!!!
The Offending Screenshot - for a clearer version, head to our pics folder!
So what you waiting for you scurvy sea-dog, get to our Picture Folder and get entering. We are really looking forward to what you guys come up with ^^
- Seanron

Television:


Virtua Noobies!
Sega have announced details for 2 of the new fighters to be seen in Virtua Fighter 5 R! Looks like the usual lot will be joined by Jean Kujo, an angusty crazed french karate master that many have likened to Goh and the long awaited (cough) return of Taka-Arashi the sumo wrestling mad man! The QoTpA are looking forward to playing it well ahead of the rest of the UK on our impending trip to Japan where it will be enjoying massive releases in all of the Japanese arcades if everything goes according to plan for good ol' sega
Wii fit says : "YOU'RE FAT!"
When Sean first saw the ad for wii fit and it showed the fitness matt labeling some poor guy "fat" he said "wow.. that's a little harsh for the wii isn't it?"
Turns out he wasn't the only one who thought so. Nintendo has been flooded with complaints from people offended because the wii keeps calling them fat.
Nintendo have responded that Wii Fit uses the BMI index used around the world and the areas on that index: Fat, Ideal, Obese and so on are as they appear on that index, not determined by nintendo, they also reassured people that you can hide your BMI if you don't want anyone popping into the room and discovering what your precious wii really thinks of you, or forgo the BMI test altogether.
All of this came on the back of the American release of Wii Fit which Europeans have been happily playing away with for a few weeks now.
We can't help it's a little bit silly to weight yourself and then get upset at the results.....
Nintendo did want to point out however that BMI is NOT FOR CHILDREN seeing as their odd unnatural stoky dimensions messes up the BMI, so adults, to avoid your kids getting scarred for life, get them to skip the BMI bit, oh an also try not to cry when the Wii calls you names.
Guitar Hero 4 DIY
Recent news about guitar hero 4 is that on top of going down a more rock band route, with drums a mic and the option of two guitars, it will have a studio function where people can make their own playable songs. Early reports suggest that people will be able to import their own songs, and then set out complex sets of notes to play along on each of the instruments. The mind boggles at the posibilities!
What's up doc?
Nintendo have announced two new gems coming to Wiiware in the near future, one the classic Doctor Mario reworked for a brand new generation of wii owners and, perhaps more ominously, Strong Bad's Cool Game for Attractive People ... presumably featuring strong bad!
Pistol PS
And finally for those of you just moist thinking about the release of MGS4 playstation are bringing out a special PS3 just for the occassion. The package known as "gun metal grey" will be a sleek little number in a glossy metallic grey complete with a dual shock controller and a limited edition copy of MGS4. Trouble is you can ONLY get it on Konami's webpage, so get your asses clad in over-revealing leather down there and preorder now before it's too late!
Console Heroes New site
Auchinawa (the scottish anime con where QOTPA will be appearing)
Coldwired: A brand new video networking page for a brand new generation of video lovers!

Heroes:

BACK
ISSUES
Introduction to Kenny and Sean and the mission of QOTPA
Issue 1 : twilight Princess and Metal Gear: Snake Eater
Issue 2: Call of Duty 4, Crisis Core and Doom
Issue 3: Super Mario Galaxy and Jungle Strike
Issue 4: Ratchet & Clank and Lylat Wars
Issue 5: CHRISTMAS SPECIAL!
Issue 6: Crysis and Mega Man X
Issue 7: Orange Box and The Sims
Issue 8: Halo 3 and Dawn of War Anthology
Issue 9 Assasins Creed and Goldeneye
Issue 10: Unreal Tournament 3 and the Resident Evil Saga
Issue 11 : THE TOP 100 GAMES OF ALL TIME EVER
Issue 12: Oblivion and Space Station Silicon Valley Issue 13 :Valentines Special : Devil May Cry 4 and Shadow of the Colossus
Issue 14: Bioshock and Transformers
Issue 15: Qotpa Gear Special
Issue 16: Link's Crossbow Training and KOTOR2
Issue 17: Guitar Hero 3 and World in Conflict
Metroid Prime 3 and Shadow the hedgehog
Issue 19: Army of two and Command and Conquer battle report
Issue 20: C&C 3 Kane's Wrath and Silent hill 2
Issue 21: FEAR files and MySims
Issue 22: Mario Kart Wii Video review
Issue 23: Condemned 2 and X-men Legends
Issue 24 GTA IV and Metal Gear Solid Online
Issue 25: Patapon and Pocky and Rocky 2!
IT'S ALL OVER!

Mega special thanks to Andi not only for taking the pictures but for having the guts to massively inconvienience an established Archery centre into allowing us to pose pictures of Kenny Shooting Sean with a bow. Good stuff!
SEE YA NEXT MONDAY!

My Blog

Issue 25: Patapon and Pocky and Rocky 2

CAN YOU FEEL THE POWER OF THE PWNINATORS! Here at QoTpA we pride ourselves on giving you lot, our loyal Queen Fans, the BEST reviews every single week on a Monday morning! This week is no different! B...
Posted by Queens Of The Pwn Age on Sun, 18 May 2008 08:06:00 PST

Issue 24: GTA IV and Metal Gear Online

A NOTE OF CAUTION:QOTPA issue 24 is a terrifying Sci-fi Horror experience. It is not recommended for the cowardly or the faint of heart. However, for those who dare to face QOTPA issue 24 as it was in...
Posted by Queens Of The Pwn Age on Mon, 12 May 2008 04:05:00 PST

Issue 23: Condemned 2 and X-Men Legends

This is one spicy hot meatball of gaming goodness. This is one scud missle aimed at the mass produced opinions of games magazines firmly under the thumb of developers. This is one big ass nuclear expl...
Posted by Queens Of The Pwn Age on Sun, 04 May 2008 03:27:00 PST

Issue 22: MARIO KART WII VIDEO REVIEW!

Greetings dear fellows to another spanky edition of everyone's favourite home of Gaming Guff (minus all those other ones you like better of course) and you're lucky this weeks issue even exists as the...
Posted by Queens Of The Pwn Age on Sun, 27 Apr 2008 02:35:00 PST

Issue 21: F.E.A.R files and MySims

WHAT THE CRAP HAVE YOU DONE TO SEAN! Where is he! Get him back! I love him! I want to play with his beard! HE OWES ME MONEY! Just some of the things you might be screaming right now!Don't panic. Some ...
Posted by Queens Of The Pwn Age on Sun, 20 Apr 2008 02:57:00 PST

Issue 20: C&C 3 Kanes Wrath and Silent hill 2

JEEZUS TITTY FECKING CHRIST! Issue 20! That's a double decade in terms of issues numbers and it means we have been giving you the VERY BEST in reviews, news and gaming guff that the internet has to of...
Posted by Queens Of The Pwn Age on Sun, 13 Apr 2008 03:52:00 PST

Issue 19: Army of Two VIDEO REVIEW and C&C3 battlefield report

LIGHTS, CAMERA, ACTION! Well.. maybe not action as such, more us sitting around on a couch waxing lyrical! But YES, what we finally promised is here! Our video episode! Watch us argue endlessly back a...
Posted by Queens Of The Pwn Age on Mon, 07 Apr 2008 06:23:00 PST

Issue 18: Metroid Prime 3 and Shadow the Hedgehog!

Happy Easter Queen fans! It’s that time of year where we celebrate some dude rising from the dead by eating so many chocolate eggs we vomit all over the floor whilst watching Terry Pratchett&...
Posted by Queens Of The Pwn Age on Sun, 30 Mar 2008 03:39:00 PST

Issue 17: Guitar Hero 3 and World in Conflict

Greetings Queens and Queenettes to Issue 17 of the Worlds Greatest MySpace written by Scottish geezers called Kenny and Sean. But Hark, where for art thou Kenny? Don’t panic, Sean hasn’t ...
Posted by Queens Of The Pwn Age on Mon, 24 Mar 2008 05:44:00 PST

Issue 16: Link’s crossbow training and KOTOR2

If you have come to our humble little myspace then you may well be asking one simple question: Who or what are the Queens of the Pwn Age.Well, we could tell you.. but where would the fun be in that! S...
Posted by Queens Of The Pwn Age on Sun, 16 Mar 2008 03:36:00 PST