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Mighty ~Virtua Fighter~

Only the strong will survive.

About Me

..SEGA ANNOUNCES DEVELOPMENT OF SONIC UNLEASHEDLatest Installment to Extend Sonic's Signature Style... but with a Twist!SAN FRANCISCO (April 3, 2008) - SEGA® of America and SEGA of Europe, Ltd. today announced that everyone's favorite hedgehog is once again breaking new ground in the upcoming title, Sonic Unleashed™. The latest installment in the multi-million selling franchise starring the beloved blue hedgehog will take players on an unforgettable high-speed journey around the globe in a way never before experienced in the world of Sonic. Fans will be treated to an array of new, exciting and unique next generation features to heighten their experience. Sonic Unleashed is currently under development for the Xbox 360® videogame and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, Wii™ home video game system from Nintendo and PlayStation®2 computer entertainment system."It is an exciting time for the Sonic franchise as we look to reinvent our hero while staying true to the spirit of what made him an industry icon," said Sean Ratcliffe, Vice President of Marketing at SEGA of America. "Sonic Unleashed will introduce a new, unexpected storyline along with innovative gameplay that compliments traditional skills and features, allowing players to experiment and engage in new ways."Having been broken apart by the evil Dr. Eggman, it's up to Sonic to put the pieces of the world back together again by retrieving the power of the chaos emeralds! In doing so, Sonic will find himself in a race against time and faced with an unusual situation that will challenge him in ways never before seen. Both day and night play different, yet important, roles in Sonic's newest quest... as the sun sets, a new adventure awakens. By completing a wide variety of action-packed stages, spanning the seven broken continents of the world, gamers will need to unleash Sonic's amazing abilities to save the world, and himself!Players will have an opportunity to engage in ways never before done with the Sonic franchise, so in addition to running at high speeds, which will be highlighted in four new speed mechanics, combat fighting now becomes possible. New combat, movement, functional abilities and platforming will be introduced to offer increased depth and variety.Sonic Unleashed will offer a re-defined experience for fans and newcomers of the franchise alike by combing picturesque & detailed scenery, an expansive world with multiple paths to choose from and dynamic viewpoints for an immersive and renewed gaming atmosphere. Along with seamless 3D to classic 2D camera transitions, the game is built on a powerful, new proprietary "Hedgehog Engine," which introduces impressive lighting abilities and new technology tailor made for Sonic's new speed capabilities. Under development for approximately three years, the Hedgehog Engine will help to produce a visually rich next generation look and feel with elements of classic Sonic gameplay components.Currently in development by Sonic Team, Sonic Unleashed is scheduled for release worldwide for holiday 2008. For screenshots and art, please visit the SEGA FTP site at: http://segapr.segaamerica.com. For more information on the game, please visit www.sega.com/sonicunleashed.About SEGA of America Inc.: SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA Corporation, a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of America's Web site is located at www.sega.com.About SEGA of Europe, Ltd.: SEGA® of Europe, Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. The SEGA of Europe Web Site is located at www.sega-europe.com.sonic unleashed: the first in-depth interviewStay tuned for the upcoming May issue of Play featuring Sonic like you’ve never seen him before along with the first in-depth interview with new Sonic Team producer Yoshihisa Hashimoto, the mastermind behind the new Sonic Unleashed featuring a 50/50 seamless split between 3D and 2D gameplay as well as all new night levels that shine an entirely new light on the franchise. Hashimoto granted us one of the most revealing and info-packed interviews we’ve ever done in Japan while shining a light on Sonic past, present and future.He opens by stating: “...Yes, I think this will be the game Sonic fans have been waiting for. Sonic will be reborn in the state he always should have existed in with a new control scheme, fresh new gameplay elements, all while simultaneously returning to Sonic’s roots.Our goal has been to polish and bring to the fore the most attractive elements of classic Sonic gameplay, while also adding something completely new. The whole development team is aiming to make Sonic Unleashed the best Sonic game ever, and that includes the Genesis-era titles! We hope that even people who haven’t played Sonic games will feel “Wow, Sonic is back!” and maybe even be motivated to buy a next-gen game console if they’ve been sitting on the fence,” and it only gets better from there.PLAY MAGAZINE TALKS WITH SEGA ABOUT SONIC UNLEASHEDJust recently, we brought you word from new Sonic Team Producer Yoshihisa Hashimoto, via Play Magazine, about how the team is aiming to outdo themselves in everything that Sonic has been a part of to date, and that includes the Genesis titles. Now, we bring you even more details from the Play interview.When asked the obvious "is this one the one?" question, regarding Sonic's shakey performance since he first leapt into the third dimension back in '99, Hashimoto says that "yes, I think this will be the game that Sonic fans have been waiting for. Sonic will be reborn in the state he always should have existed in with a new control scheme, fresh new gameplay elements, all while simultaneously returning to Sonic's roots." He then goes on to make the above-linked comment about how good the team hopes to make this title.He then reveals that Sonic Unleashed is seen as a new direction for the group, the core development team of which is now completely different. "Akinori Nishiyama is the Producer, Sachiko Kawamura is the Art Director, and I'm wearing several hats, including Director, Game Designer, and Technical Director," and they lead a group of "young, talented, and passionate" developers, all in the midst of "creating a wonderful adventure for Sonic."He elaborates that development is being carried out just as before by Sonic Team in Japan, but the core team in charge of the game's design is a completely new team, differing from those who had worked on previous Sonic titles, such as Sonic Adventure, Sonic Heroes, Sonic and the Secret Rings, and Sonic the Hedgehog for the PS3 and Xbox 360."There are other significant differences from past Sonic titles, including the development environment, development methodology, the approach to game design, and project management," which he goes on to say means that you can expect a lot of differences in this team's Sonic title versus those of the past, "particularly in the areas of overall look and feel and quality." Hashimoto says that he believes that it will be a change for the better, with over 100 developers who are "young, gifted, and passionate about their work."The team also includes some developers who have worked on titles of some renown for other companies as well; "you'd be surprised if you saw the list.""Everyone on the team loves Sonic, and is working night and day, fully committed to making an amazing game. We understand the problem areas of past Sonic games, as well as the issues in the development process in the past, and are working to overcome them."And, to clear up some earlier rumors about SEGA teams from all around the world working together to make this the game, Hashimoto says that they are working closely with SOA and SOE Producers and marketing teams, "so it's very much a worldwide effort by a global team," who he is sure will allow them to deliver a top-notch Sonic game.Regarding gameplay, Hashimoto confirms that the stages of Unleashed will feature both traditional 3D gameplay and sidescrolling in a 3D environment, with transitions occuring seamlessly, with the ratio of the two being about half and half. "We understand Sonic fans truly love classic sidescrolling Sonic gameplay. Sonic Unleashed should be the Sonic game that finally fills that void."After Sonic and the Secret Rings and the next-gen Sonic the Hedgehog titles, the team went back to the drawing board with the intent of making Sonic Adventure 3. Since the time when they'd all worked on the original in some manner, they'd been trying to think of the best way to bring out the best in Sonic, incubating ideas in their minds which are now becoming reality; "in other words, we are finally unleashing our own vision. So though the title is Unleashed, many of the ideas and settings are rooted in the Adventure series, though the play style is different enough that it is its own original Sonic title.Regarding story, Hashimoto assures readers that the game and storyline of Unleashed are completely unrelated to those of the 360/PS3 title. "Sonic is a character with lots of history of which we're very proud of. This game gives us an opportunity to help pave the way for the future. The design team feels like we are creating an entirely new game, and the process we're following is like that for an entirely new game."Following up on the severe loading issues of the 360 and PS3 game, Hashimoto states that Sonic Unleashed has been designed to minimize the requirements for loading.The interviewer suggested a repackaging of Sonic for the 360/PS3 that left out the town levels, and selling it for $30, to which he was told "Just including action stages in a budget title that gamers can just pick up and play is certainly not a bad idea. If compelling levels with enough volume of gameplay were included, such a title might succeed."Regarding the infamous introduction of new characters with each Sonic title, specifically Silver in the 360/PS3 game, Hashimoto says that Silver will not be appearing in this game, and while he won't reveal too much at this time, they do have something "new and exciting" planned that will "challenge and extend Sonic and his world in ways never before seen." The story itself will revolve around Sonic and his travels around that world in a big adventure.And as we've seen, Eggman will be back, and he'll commit an act more heinous than anything he's ever done before... "Yet soon afterwards, a being that he fears more than anything else in the universe makes its awesome presence known: his mother." Then he adds that he's just joking about the mother part.Going back to Sonic the Hedgehog and some of its slower levels, Hashimoto says there will be some slower-paced platformer-based levels in Unleashed as well. "I think one of the best qualities of Sonic Unleashed is the different styles of gameplay it allows for while maintaining consistency as an overall experience."The game will also bring back town-like "hub" areas for the action stages, which advances the story by speaking to people within. "However, we are not losing sight of the fact that this is an action game and the towns should not interfere with the tempo of the game, but rather add color and background to Sonic's adventures."New moves will be added to Sonic's repertoire by finding them in the stages, such as Quick Step, Sonic Drift, Stomping, and Wall Jumping.Cutscenes will use both cinematics and in-game sequences, and "both types will have stunning visuals."Regarding the proportionate amount of story to gameplay, they are attempting to balance it and keep it to what is necessary to keep the game moving.Questioned about whether the structure is true to the series norm, Hashimoto says he cannot say too much about it, suffice to say that it is different from any other Sonic title. "It will be an entirely new type of Sonic game."Regarding the debate over PS3/360 versus Wii versions, Hashimoto reveals that the former will use the new Hedgehog engine, which has been in development for over three years and was developed for high-end platforms. For the Wii version, "talented developers are working hard at replicating those visuals as much as possible."In the sound department, Tomoya Ohtani of the game Sonic Rush will be Sound Director. And when Sonic engages his Sonic Boost, the music will change, complete with effects for passing objects.There is of course more to be seen from Yoshihisa Hashimoto in the new issue of Play Magazine, but they also turn over to SEGA of America Producer Patrick Riley, who explains how Sonic has traditionally done better in the US and Europe than in native Japan, and so that's where the focus lies for Sonic.In addition, the America and Europe teams of SEGA have been providing feedback on things such as the "falling off the world" issues that have plagued Sonic games and are said to have been tackled early-on in development here, as the architecture of the stages are to account for.In terms of Unleashed's focus, be it speed or precision platforming, Riley says it's definitely a mixture of both, but not "mixing them willy-nilly," as some stages are more likely to focus on either one or the other.Riley reveals that development between the 360/PS3 version and the Wii version is split into two development teams, with the 360/PS3 team focused on taking full advantage of what those platforms can offer with no compromise. The Wii version will be different in stage design and controls, "so real fans of the title that have a Wii and a PS3 or 360 might consider buying both, since the stages will be quite different."He adds that the 360/PS3 version is completely an internal effort, while the Wii version, though still managed by Sonic Team, will be coded and stages designed by Dimps in Japan, who were responsible for Sonic Rush and Sonic Rush Adventure.Regarding dialogue, Riley says that there will be a fair amount, which they recorded in New York (4Kids again?) in December over three days, plus there will be more time spent in May and June doing pick-ups. "The dialogue has been through rewrites and checks by professional writers. I promise to put my ten years of experience in game localization to work to stomp out Engrish!"And in closing, Play asks Riley to "sum up this game and what it means to the franchise... are we in for something special? Is this the one?""Hashimoto-san and Sonic Team are not only redefining 3D and classic side-scrolling Sonic gameplay, they're also adding new elements which will knock peoples' socks off, and which will allow them to introduce precision platforming and combat in a way that feels organic to the Sonic world. The game is in good hands. Hashimoto-san is incredibly smart, has great design instincts, demands quality, and has a strong vision of how to grow and improve Sonic. Happily, his vision is inclusive of many of the things fans have been crying out for."Gamespot was lucky enough to interview Sega of America team producer Patrick Rileyk during Sega’s Gamer’s Day on May 14th, and Patrick was kind enough to share a few things we haven’t heard before.Since the first screenshots for Sonic Unleashed were revealed, there was a lot of speculation as to where some of the locations were in the game. Some suggested that one of the levels looked a lot like Greece, which was later confirmed to be true by Sega. In the interview, Patrick reveals that the level is actually the very first daytime level in the game, and is more specifically Mykonos, Greece.During the first few stages (such as Mykonos and a level based on Europe — which is confirmed to be about the 4th level), the player will spend time learning Sonic’s new abilities, such as the the Sonic Drift and Quick Step. Throughout the game, as Sonic gains experience, he will be able to learn new abilities as in previous titles. All stages are said to be based off real world locations.There have been other concerns in the Sonic community in regards to the new Ring Energy Meter that shows in the HUD of several Unleashed screenshots. According to Patrick, ring energy is filled by collecting rings, but the rate at which you collect rings also plays a role in how fast the meter is filled. Using ring energy will allow Sonic to “engage another new mechanic called Sonic Boost“, which will essentially send Sonic soaring at speeds up to 300mph.“It’s kind of a turbo for Sonic“. Yeah… Kind of.It was reiterated in the interview that Sonic Unleashed is about Sonic. There will be times that you play as other characters throughout the game, but about 95% of the time, Sonic will take the stage.Chao Gardens, Night Stages, Weresonic… What say you Patrick?“We’re not talking about that yet…”“Um, uh, we’ll be talking about that at a later date…““Closer to E3…“YES. That’s not too long a wait folks. Remember, the Summit gathers between July 15-17th this year!Thanks for the heads up Mike!SEGA’s Gamer’s Day has come and gone, and some new details have been revealed in regards to their upcoming title, Sonic Unleashed. IGN has done a great writeup revealing control schemes, some more information about levels (some we’ve already learned), and new information regarding characters in Sonic Unleashed as well as multiplayer.“The publisher says that the game features a fully cooked overworld with villages and side quests. If you’d rather just zip through traditional levels, you can ignore the overworld altogether, but it’ll be there for those who want it……And you will on occasion be able to play as a character other than Sonic, although the focus of the game will definitely be on the Hedgehog……The forced split-screen face-offs in the Sonic Adventure games are out. Unleashed is a single-player only experience. There will not be a multiplayer mode of any kind, according to SEGA.”Overall, they were overly impressed with their first looks at Sonic Unleashed, stating “Sonic Team has finally taken the franchise forward again“. We’ll keep an eye out for new screens and Sonic Unleashed videos that may come from their Gamer’s Day.Still no word about the Werehog, but you can read through the full article on IGN!So far, we know that besides Sonic (and his various forms), we’ll be seeing Tails, Knuckles, and Amy in Sonic Unleashed. Putting that to the side for a moment, what would be your perfect lineup for the next Sonic game?Who would you NOT want to be in Sonic Unleashed? Hint: You can pick more than one.Ready… Go!What Characters SHOULD NOT be in Sonic Unleashed?Cream (65%, 704 Votes) Silver (48%, 516 Votes) Rogue (44%, 473 Votes) Blaze (41%, 448 Votes) Shadow (28%, 298 Votes) Amy (21%, 225 Votes) Other (Please state in comments) (19%, 210 Votes) Tails (8%, 82 Votes) Knuckles (5%, 54 Votes) Total Voters: 1,083New plot to sonic unleashed.Sonic the Hedgehog is on an adventure unlike any other! When Dr. Eggman unleashed a slumbering beast from the center of the Earth, there is a devastating tremor that splinters the world into many continents. Sonic must race to restore the planet in chaos, but an unusual situation challenges him in never-before-seen ways. Both day and night play different, yet important, roles in Sonic’s newest quest… as the sun sets, an intriguing adventure awakens!I have some news regarding sonic unleashed, as new info has poped up in alot of sites saying that the new game has another name being called sonic world adventure as it's new title... Even at the sega.com forums have made a new topic on this new found title, but as it turns out the title is just a beta name.It seems sega is doing the same thing as they did with sonic wildfire known these days as secret rings, also Prima's sonic unleashed guid book even calls the game by the name of sonic world adventure as the title. We will know much more on this once E3 is open June 15th and ends on the 17th

My Interests

.. width="425" height="350" .... width="425" height="350" ..playing video games making video games and making movies

I'd like to meet:

Lara Croft from Tomb Raider

Music:

Cruch 40/Weird Al/offspring/disturbed/Linkin Park/

Movies:

movies i like are all the star wars and all of the lord of the rings and all the harry patterd and spiderman i also like crouching tiger and Hackers and water world also tekken signs super mario sonic the hedgehog

Television:

I like anime cartoons like sonic x the slayers dbgt gungrave better man case closed. and i like funny cartoons like family guy and futurama i also like the classic sonic shows

Books:

Sonic first comic and sonic the hedgehog book.

My Blog

sonic sat am 16th anniversary

The Anniversary of 16 years of still going strong thanks to it's fans.   Remember when it first came out on the air in 1993 on ABC Network and then to USA Network" we all thought the show was gon...
Posted by Mighty ~Virtua Fighter~ on Tue, 24 Jun 2008 01:10:00 PST

A poem i would read to any woman that becomes my wife

Forever is a long time, but first we have to get past that frightening moment of asking.This poem is called EVERMOREwait just a moment in time freezethe movie in your mindput aside the whispersfilter ...
Posted by Mighty ~Virtua Fighter~ on Mon, 03 Dec 2007 02:15:00 PST

Sonic Quest 3

~lightning pierced the sky Lighting up the clouds and  the island Became a beacon in the mist~ Sonic- Did you see that? Mighty- Yea, that's it that's the island...Hold on Sonic I'm goin...
Posted by Mighty ~Virtua Fighter~ on Mon, 18 Sep 2006 02:58:00 PST

Sonic Quest 2

~Flash back to Mighty and Sonic~ Sonic- Well then what are we waiting For let's go, see ya later Cream. ~Sonic and Mighty dashed out the door~ cream stood in The door way ~she raised her rig...
Posted by Mighty ~Virtua Fighter~ on Tue, 05 Sep 2006 12:52:00 PST

Sonic Quest

The sky so blue with just a few clouds, a armadillo named Mighty arrives at Tails' workshop, out side Tails is fixing one of his planes Mighty-Hey Tails what's up? Tails-Huh!? ~Tails turns around. ~ T...
Posted by Mighty ~Virtua Fighter~ on Sun, 03 Sep 2006 12:35:00 PST