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I am here for Networking

About Me

Other Court Games is a new venture created by Adam Riemenschneider, and seeks to create imaginative, high-quality games and fiction. It's the result of a slow burn - initial work on the first offerings began back in 1998. The core rule book, Factions at War, and the Factions Player's Guide, is now available.

The Factions RPG is a world of occult conspiracies, arcane secrets, hidden societies, and deadly conflict. Here, belief fuels reality, and those who can manipulate belief have the ultimate upper hand. But who really pulls the puppet strings? And how far are you willing to go to find out?


Other Court Games is an independent company based in Minnesota. Feel free to contact us at [email protected]

Follow Adam's adventures in game publishing at othercourt.livejournal.com

Or visit www.othercourt.com for more details!

My Interests

I'd like to meet:

If you live in the Minneapolis area, come down to Ground Zero. Adam is a bartender there; your tips make game development go faster!

My Blog

Factions 2nd Edition: Motivations, Character Creation

The project for the next version of the RPG is moving along. I've temporarily put the Ritual Magic revamp on hold to attack two other, interrelated areas: Motivations, and Character Creation. I'm v...
Posted by on Sat, 09 Jan 2010 11:00:00 GMT

Factions 2nd Ed.

I've been quite busy working the day job, covering for a guy who was eliminated and PTO as well. On the bright side, this gives me regular (although sporadic) time to work on Factions. The revamped Ri...
Posted by on Sat, 26 Dec 2009 08:06:00 GMT

Factions 2nd Edition, Post Skyfall, Conventions Decisions

Factions 2nd EditionThe work on 2nd Ed is picking up steam. I have made several major decisions as to the reworking of Special Abilities, and am now up to my eyeballs in the Ritual Magic section. I...
Posted by on Sun, 06 Dec 2009 12:33:00 GMT

Order of Battle, Post Skyfall, Thinking Toward Factions 2nd Ed

Order of BattleThe playtest went pretty well, all in all. Rules changes which we implemented from last time look like keepers. The game keeps getting smoother and easier to play, yet is still retai...
Posted by on Sat, 07 Nov 2009 09:20:00 GMT

Order of Battle, Post Skyfall, Magic Use as Debt, Playtesting Resumes

It's been a busy pile of days. Getting acclimated to a very early shift at the new job, working on ideas as they come. Sent out another Query Letter in the hunt for a Literary Agent, and thinking ab...
Posted by on Mon, 26 Oct 2009 19:19:00 GMT

Gamer's Reunion 2009

Gamer's Reunion is a small local convention held in Rochester, MN. This was its second year. As with all startups, it's difficult to predict if this is going to be a long-running convention that ta...
Posted by on Wed, 07 Oct 2009 11:39:00 GMT

Gen Con 2009

Wednesday I packed the car the night before, so I wouldn't feel as rushed in the morning. There wasn't much free space in there. Got rolling out of the cities at 6:15 am. It was decent weather...
Posted by on Fri, 18 Sep 2009 02:13:00 GMT

Survived Gen Con

Realized that I have been neglecting this little corner of the Internets. Just wanted to report that I survived Gen Con. Then, got home and hurt my back hauling boxes around (though I'm on the mend ...
Posted by on Tue, 01 Sep 2009 10:32:00 GMT

Gen Con: T-Minus 4

I have a lot I want to accomplish before heading out in the wee hours of Wednesday morning, and I'm unsure as to how much of it I will actually get done. I have a lot less butterflies in my stomach ...
Posted by on Sun, 09 Aug 2009 14:59:00 GMT

Playing Catchup, Products Available Ahead of Website Updates, Gen Con, Agency Hunt: Part II

Playing CatchupUnfortunately, real life has intruded a bit into game design time. I'm taking on a new job at a large security company, and between the added days of work for certification and train...
Posted by on Sat, 01 Aug 2009 14:53:00 GMT