Morpheus: Captain of the hovercraft Nebuchadnezzar, Morpheus believes in The Oracle's prophecy, and he believes he has finally found the One. He acts as Neo's mentor. Morpheus' previous rock-solid beliefs in Neo and the prophecy are shaken by The Architect's claims. Doubt creeps in as Neo heads for the machine city, but Morpheus focuses on co-piloting the Hammer back to Zion with Niobe.
The Trainman is the personification of Time which is controlled by the Merovingian who represents the Mind. The Trainman built Mobil Ave and controls the Loop Train that goes from Mobil Ave to the Matrix. Mobil Avenue is used to smuggle exiled programs into the matrix. The trainman has 7 different watches on his left arm, which he uses to time the trains in the matrix. He is armed with a Revolver that is located the left pocket of his long coat.
The Twins are a pair of identical albino programs with the ability to become transparent and ghostlike, allowing them to glide through everything. After going into ghost-mode, any injuries they may have had are instantly corrected. They are exiled programs and serve the Merovingian. They attempt to retrieve the Keymaker for him, but fail when Morpheus blows up their car and sends them flying., though this doesn't prove a cease to existance as one of the twins can be seen transforming in the blaze.
Agents
Typical features of an agent are:A Matrix agent is a white male
A Matrix agent is dressed in black plainclothes attire that is standard issue for United States Secret Services(just like Men in Black)
A Matrix agent most of the time wears sunglasses
A Matrix agent is much powerful than an average rebel, due to their programming and understanding of the Matrix Reality.
By Bending the Physical Rules of the Matrix, Agents can leap abnormal distances and move fast enough to dodge bullets at certain distances. They cannot dodge bullets at point blank range and cannot outmaneuver mini-gun fire.
They are much physically stronger than Rebels, able to generate enough force behind their kicks and punches to go through solid concrete and unhinge solid metal doors.
On occassion, they will display great feats of physical strength, such as knocking aside an aimless pedesterian with enough strength to send him 5 stories up into the air and into a nearby food stand ten feet away, and rip off the roof of a car with one hand.
Because of their connection to the Matrix, an Agent can detect anomalies and various other disturbances in the Matrix, utilizing an earpiece with almost unlimited range(doubles as a monitoring device for the Machines and other Agents.)
Their standard issue firearm appears to be a Israeli Military Industries Desert Eagle pistol.
A Matrix agent shows no mercy towards Rebels and Exiles, simply because its not in their programming
A Matrix agent can materialize in place of a human (= The agent occupies the human's place/body.) When leaving the human has no memory of the time of this posession. All agents have materializied themselves in the body of humans who are still lying in their cocoons.
A Matrix agent seldom comes alone. They usually work in groups.
There is no case known where the blood of a bleeding Matrix agent forms drops which drop down.
A Matrix agent is a sentient program.
A Matrix agent is linked with all enslaved people in the matrix and can get in and out of them to reach distance places.
It is possible for Agents to manifest without having to possess a Bluepill. In doing so, they create virutal bodies for themselves, RSIs; by using the code in the surrounding area, to generate these bodies. By doing so, an Agent can cloak themselves from detection(To the operators, they appear as strange encryptions), from anybody save The One and really powerful Exiles.All the agents are wearing a flexible tailored business suit and squared sunglasses. They are armed with Desert Eagle Semi-Automatic Pistols, utilizing the .50 caliber Action Express variety of ammunition. An agent is wearing an earphone on his ear, but not for communicating with other agent (possibly) but to symbolise his connection to the system. These earphones are also used to communicate with The Matrix itself, or the Machine Mainframe (Unsure of which), which can be used to locate any being, or object (any piece of 'code') within the Matrix - as seen in Reloaded, when the Agents use their connection to track the Keymaker.
The Oracle's bodyguard, Seraph is a program who gets to know potential visitors to the Oracle. He is indebted to the Oracle for reasons unknown, although it seems he worked for the Merovingian before 'switching sides.' The Oracle sends Seraph to accompany Trinity and Morpheus when they need to reach the Trainman to get to Neo. After the Trainman escapes, the three go to the Hel Club to deal directly with the Merovingian. Later, when the Oracle foresees Smith's arrival to assimilate her, Seraph attempts to leave with Sati but is cornered by Smiths. The Smiths assimilate Seraph and Sati, although they both revert back to normal after Smith is deleted. it was pointed out before He was assimilated, that he had defeated Smith before, revealing to the audience and fans, that Neo wasn't the first to beat Smith, and that Seraph indeed is a formidable fighter.
Agent Smith
Smith is an Arch-Agent and is first seen in Matrix 1 when he tries to capture Trinity with his 2 fellow agents Agent Brown and Agent Jones (of whom he seems to be the head).Smith has a horrible sense for human life and sees the human race as a Virus. Smith makes a deal with Cypher in order to get to Morpheus. After Morpheus is in his custody, he attempts to get codes to the Zion mainframe, hoping that the destruction of Zion would mean that he would no longer have to be a part of the Matrix.But Neo rescues Morpheus and brings him back to the Real World but before Neo can return the the Real World too, Smith destroyes the hardline, forcing Neo to either run or to fight. Neo fights Smith; a train and slows Agent Smith down, but he returns shortly and continues chasing Neo. Smith shoots Neo in Matrix 1, but Neo returns to life as the One and kills Smith by taking over.Matrix 2
After Neo Enters Smith and kills him from within, Smith is then supposed to return to the Source to be deleted, but in a phenomenon resulting from Neo's jump into Smith's body having something to do with their code getting mixed, Smith no longer feels the need to obey orders. He now multiplies as a Virus (or as a cancer), taking over more and more hosts (humans and programs) inside the Matrix, with one purpose in mind: To destroy Neo.One of his Host-bodies is that of the Rebel: Bane, who is possessed by Smith even in Zion (= outside of The Matrix).Matrix 3
Smith continues to spread throughout the Matrix until it is his world, taking over such Exile programs as Seraph, Sati, and the Oracle. With the Oracle taken over, Smith gains the sight. Neo faces off with Smith (the final battle) who claims he has foreseen beating Neo. Meanwhile The Matrix continues to deteriorate and heavy rainstorms are everywhere.Neo finally chooses to give himself up, he lets Smith take him over. By providing the Machine City with a direct link to Smith, he is deleted once and for all."Humans are a virus, the cancer of this planet."
Smith's last words: "Oh, no, no, no. No, it's not fair.".. width="425" height="350" .... width="425" height="350" ..