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What can I say? I'm a geek... not only that, but I'm a professional geek. I'm a multifarious professional fantasy/sci fi artist and illustrator for DragonLance, The Chronicles of Ramlar, Serenity RPG, Battlestar Galactica RPG, S. If you would like to see more art, you can browse my pics here or visit my site www.lindsayarcher.com.
According to the Meyer's Briggs test I am INTP, which means that I see the world as an introverted, intuitive, thinking, perceptual. Around extroverts I'm exceptionally shy at first, but around other introverts I loosen up quickly. Anything else, well you'll just have to take the time to get to know me.
Other than that, I live with my husband, daughter, and 4 cats. I keep to myself mostly, but leave an open invite to my friends. People either love me or hate me.
"To be a warrior is to be genuine in every moment of your life" - Chogyam Trungpa
"The difference between reality and fiction is that fiction has to make sense." - Tom Clancy.
Professionally...
I struck out on my own in the art world in 2003, but have been making art since I could remember. In 1998 I went to my first convention as the illustrator for a role playing system called Legendmaker, by Howard Scott. Since then I bounced around trying to find my place, but love going to Cons, and have fallen back into my heritage of illustrators. My first cover debuted this year at Gen Con. "Into the Reach" was written by Alana Abbott and Published by White Silver Publishing. Since then I have done more cover art for them, as well as for Tracy Chowdhury's "Shandahar" series. Also I have had the privilege of working for Sovereign Press/Margaret Weis Productions as an interior artist for titles such as DragonLance, Serenity RPG, and much much more.
If I may impart a bit of wisdom to any artists that have stumbled across my page... The secret to art and so many things in life is that you can have it three ways. You can have it fast, you can have it cheap, or you can have it good. You can have up to two of those three, but you can never have all three. Unfortunately, most people want all three. But in reality, you can have it good and/or fast, but it's going to cost you. You can have it fast and/or cheap, but it doesn't mean it's going to be good. By putting two of the restrictions on there, you will negate the other. The more changes you make to make it good, the longer it will take, and when charging by the hour, obviously the more it will cost. It is the way life works and very logical. So you have to ask yourself which is more important and be prepared to either wait, pay, or settle. The way to cut the throats of other artists (and eventually your own) is to try and give all three.
Two published books, featuring my artwork are:
Serenity Role Playing Game
Margaret Weis Productions Interior character illustrations
DragonLance Campaign Setting
Legends of the Twins,
Margaret Weis Productions
Interior artwork
To learn more about the art or see my humble attempt at more literary efforts visit my website www.lindsayarcher.com
or My Deviant Art Gallery linzarcher.deviantart.com
I hate to say it but I tend to update my Deviant Gallery first.