!!!!!Nintendo!!!!!
CPU 8-Bit
CPU MEMORY RAM: 2Kb
Video RAM: 2Kb
GAME PROGRAM MEMORY 128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
GAME CHARACTER MEMORY 128K, 32K, 16K or 8K Bytes, 1 Meg, 256K, or 64K Bits
COLOR Colors Displayed: 16 Colors Available: 52 Sprite Colors: 4 per Sprite from the 52 possible
RESOLUTION 256 x 240
PROCESSOR 8-Bit PPU (Picture Processing Unit)
SPRITES Maximum Sprites/Line: 8
Maximum Sprite Size: 8x16
Pixels Minimum Sprite Size: 8x8 Pixels
SCROLLING Horizontal and Vertical
CLOCK SPEED 2 Mhz
SOUND 2 Square Waves, 1 Triangle Wave, 1 White Noise