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I am here for Dating, Serious Relationships, Friends and Networking

About Me

Open Social 3D Online Video Games

Robert is a motivated self-starter. He begin as an avid guitar player who spent 2 years playing at 8 hours a day in his teens to perfect his technique, then going on tour he learned about events, marketing, and people. Robert is a composer, a writer of motivational and business materials, a video game designer, and storyteller, perhaps strongest of all a lyric writer.
Frustrated by technology limitations, and passionately exposed to PC Video Games in 2000, Robert’s research quickly revealed the Game Engine to be the single core Technology to encompass the convergence of Entertainment. So iMU Studios was born www.imuStudios.com and birthed a placed for Artists, Programmers, Composers, Game Developers and Leadership into a bold new project.

The Video Game, entitled: Prince of THUNDER – Throne Wars Online, grew from Market Research and idea, to a playable Prototype.

More than a Video Game, more than a music project, it is intended to bring the Gamer forward as the star player, and change the concept of “Game” like pro-league has for sports.

 

My Interests

I'd like to meet:

GAMERS, beta testers, Artists, Programmers, Composers, Game Developers, Business, and Marketing Leadership who can embrace the future and bring it forward, to inspire a new age of entertainment convergence.

Professionally

Sergy Brin, Lawrence Edward "Larry" Page, Sir Richard Charles Nicholas Branson, Richard Allen Garriott, Willard Christopher "Will" Smith, Jr., John D. Carmack II, Bono (Paul David Hewson), Steven Allan Spielberg, George Lucas, Mark Cuban, Moses Znaimer, Tom Anderson and that’s just the men!



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My Blog

THUNDER Video Game Market Report reveals game, ad & social networking as booming growth markets

MARKET STATS & FACTS REPORT * 1) Video Game Markets * 2) Global Advertising Markets * 3) Social Networking * Exposed as booming viable markets all in growth currently! A triple-braided rope is not...
Posted by on Sun, 25 Jan 2009 13:43:00 GMT

www.iPlayMore.com Online!

WOW WEE 2008 was a wild ride! (sounds like our game! :) Just before we fund our project our sites needed an update to show off the new art and team and that was simple for Investors & Gamers to un...
Posted by on Thu, 15 Jan 2009 21:17:00 GMT

Prince of THUNDER live Game Event Saturday Setup & SUNDAY PLAY

Sunday AUGUST 17th 2008 we'll play at: 8 PM Universal Coordinated Time (see TOP clock at http://www.teamimu.com )   PRESENTED BY: http://www.imuforums.com/  (please join forums)...
Posted by on Fri, 15 Aug 2008 21:14:00 GMT

Artists of The Worlds Most Photorealistic Vector Art

Adobe Illustrator to create extremely realistic drawings that look like photographs. The drawing of the woman shown here was created by Thai artist Ussa Methawiitayakul.Insanely obsessive...
Posted by on Thu, 26 Jun 2008 20:26:00 GMT

Enemy Territory QUAKE Wars - BEST game EVER - PLAY it HERE

As game designer and Creative Director for iMU Studios our team is hunting the next best game engines and one we have really come to love is the id4.3 technology in Enemy Territory QUAKE Warsid4.3 = B...
Posted by on Sat, 19 Apr 2008 07:00:00 GMT

http://www.imuFORUMS.com for THUNDER video game

http://www.imuFORUMS.comJust set up FORUMS! http://www.imuFORUMS.com for our THUNDER video game. Please visit, sign up, be heard in the game design process =)
Posted by on Thu, 21 Feb 2008 15:04:00 GMT

ADDED Character http://www.myspace.com/talliud

Talliud, Tally, THUNDER Character AddedTime to introduce you to some of our Characters, we'll begin with Talliud, Nicknamed: Tally, a Princess of THUNDER Character AddedToday Check her out, add to fri...
Posted by on Sun, 16 Dec 2007 09:21:00 GMT

LAN in Nelson BC May 26th & 27th

LAN Party in Nelson BC :) May 26th & 27th Steve from Circuit City is promoting a LAN at Trippers place One of 2 possible locations This weekend May 26th & 27th, it is either in Nelson BC at a ...
Posted by on Tue, 23 May 2006 12:00:00 GMT

Seeking great People

Wow!  It always takes longer than you think and you never think you will get so far!  Again, it seems like only the beginning.   iMU Studios has made excellent progress in 2005, we need...
Posted by on Wed, 05 Oct 2005 10:29:00 GMT