*UPDATE* SCROLL DOWN! :)
It started in the year 1984. My parents bought me a Commodore PET 2001
with datasette and full 16kb memory. At this time I was 9 years old. Of
course i played much games in the beginning, but after I found out what
a listing is I created my first ASCII-pictures. :)
Two years later I had an Apple II. As the OS was on every disk and I liked
to experiment I Germanized the OS just to understand the system. Later I
learned AppleBASIC by myself. Then I noticed that the Apple II was not
wide spread and all my friends had a C64, so I also wanted to have one.
Of course I coded for a while in BASIC, later I used assembler. As it was
very easy to train a game I loved the job to find some Pokes. :) Now and
then I typed out some programs and some time there was a musicprogram and
I don't had to rip sounds no longer but could be creative by myself.
Later i had a AMIGA 1200 with a 68060Expansion-Board and i used a lot of Trackers and so on. Here i found my actual Demoscene-Group [S]carab. I am still active with this crew.
I switched completely to pc for now and do music with it.
Here are two 4kb-Intro-Sound-Examples:
LVIS - Scarab - 4k - Amiga - Breakpoint2005
SWEX - Scarab - Amiga 4k - Breakpoint2007
The second side of me are the Nintendo DS :)
I have coded simple stuff yet, but i hope to create some spectacular codes in the near future, look for it :)
So, after the Breakpoint 2009 i can show you proudly the first NDS-Demo from our group [S]carab which reached the 4th Place in the Console/Real Wild-Compo